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if humanoid then humanoid.PlatformStand = false end

-- Configuration local noclipEnabled = false local flyEnabled = false

-- Keybinds (use with caution and consider changing to suit your needs) game:GetService("UserInputService").InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F1 then toggleNoclip() elseif input.KeyCode == Enum.KeyCode.F2 then toggleFly() end end)

-- Functions local function noclip() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if child:IsA("BasePart") then child.CanCollide = false end end end

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService")

local function flyDisable() local character = game.Players.LocalPlayer.Character local humanoid = character:FindFirstChild("Humanoid") local bv = character.HumanoidRootPart:FindFirstChild("BodyVelocity")

local function fly() local character = game.Players.LocalPlayer.Character local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true end

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Roblox Noclip And Fly Script Link (2026)

if humanoid then humanoid.PlatformStand = false end

-- Configuration local noclipEnabled = false local flyEnabled = false roblox noclip and fly script link

-- Keybinds (use with caution and consider changing to suit your needs) game:GetService("UserInputService").InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F1 then toggleNoclip() elseif input.KeyCode == Enum.KeyCode.F2 then toggleFly() end end) if humanoid then humanoid

-- Functions local function noclip() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if child:IsA("BasePart") then child.CanCollide = false end end end roblox noclip and fly script link

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService")

local function flyDisable() local character = game.Players.LocalPlayer.Character local humanoid = character:FindFirstChild("Humanoid") local bv = character.HumanoidRootPart:FindFirstChild("BodyVelocity")

local function fly() local character = game.Players.LocalPlayer.Character local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true end

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